Sunday, January 27, 2013


This is a character from my comic I've been noodling on in Zbrush for the last few days. It is a super fun program that is very intuitive for artists to jump in a start modelling in 3D. My friend and I have been trying to come up with a pipeline for our comic which may or may not include a program like Zbrush or Maya. However, for the quick blocking out of a character for angles it is an extremely powerful tool.